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 Twisted Maps 
Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
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With the help of wrtlprnft and his fantastic transformamap app we have 3 twisted maps. Axes and walls all out of whack.

The server pages have images. Try them out, they're interesting and fun (I hope).
And I'm sorry I killed the server so often in the process. I promise to check and double check in future.
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Wacko
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Joined: 15 Oct 2006
Posts: 3136109 Posts

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heh can i put some wierd ideas here?
left turn=90 degrees, right turn=45 degrees, so 2 right turns turn the same amount as one left turn
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Jedi
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Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: 9
Field's place: def-sweep
Grid Name: ct¤kyle
GID: kyle@ct/jedi
CT Wild Fort Rank: na
Joined: 31 Mar 2006
Posts: 4KV365935 Posts
Location: United States
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Dragon wrote:
heh can i put some wierd ideas here?
left turn=90 degrees, right turn=45 degrees, so 2 right turns turn the same amount as one left turn
you could somewhat do it with 6 axes but it would not work all the time

_________________

In theory it should work in reality who knows if it will work.

MB53: I am 26 years old how can i be a teen ? Very Happy
owned: You got the heart of a teen Smile
Gonzap: and the innocence of a little child
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Wacko
Map Maker (Amount: 1)
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GID: wrtlprnft@ct/public
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Joined: 06 Oct 2006
Posts: 5Q36206 Posts
Location: 0x08048000
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Nah, that's not possible.

What would be interesting is 80 degree turns. So you have to turn 9 times to make 2 full circles, but you can't grind all walls Smile

On a side note: the aliens are in my bed map has a reduced wall count now, and the circuit board map is back, also with fewer walls.

_________________
Want to know how addicted you are? Here's the answer!

I hacked 127.42.3.141!
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Jedi
Crazy Tronner
Clan Admin
Senior Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: 9
Field's place: def-sweep
Grid Name: ct¤kyle
GID: kyle@ct/jedi
CT Wild Fort Rank: na
Joined: 31 Mar 2006
Posts: 4KV365935 Posts
Location: United States
Reply with quote
<Axes number="6" normalize="false">
<Axis angle="360"/>
<Axis angle="315"/>
<Axis angle="270"/>
<Axis angle="180"/>
<Axis angle="135/>
<Axis angle="90"/>
</Axes>

is what i was talking about but still that means 2, 45's then a 90.

_________________

In theory it should work in reality who knows if it will work.

MB53: I am 26 years old how can i be a teen ? Very Happy
owned: You got the heart of a teen Smile
Gonzap: and the innocence of a little child
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Wacko
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i think dragon wanted that one left turn = 2 right turns, always. So if you turn left two times you need to turn right four times to drive into your original direction. And that's just not possible with the current code :s

_________________
Want to know how addicted you are? Here's the answer!

I hacked 127.42.3.141!
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You could easily reverse the controls so that left goes right and right goes left. Smile

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'Deen Foxx (Wargasm)
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Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
You can do some pretty funky stuff with axes.
Trouble is, each map plays only once about every 72 rounds at CTWF (if there's 6 maps for that round, others have more). This would not give you a chance to get used to the crazyness of the map.
Well, a few die hard players would grasp it, the rest would drive into a wall within the first couple of seconds and probably go to another server where left is left and right is right.
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Wacko
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so?
let those n00bs leave!
the point of CRAZY tronners wild fortress is that its supposed to be CRAZY!!!
and crazy pwns
i want more crazy!

and yes, i drink 5 cups of crazy juice every morning Very Happy
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Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
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Crazy is good. Frustrating is bad.
I've tried many different variations of crazy axes, it takes me a while to get used to them and I know what to expect.
True, you could create a server with only a few maps and really crazy axes, this would give players a chance to get used to them. It might even be popular, who knows. I thought mayhem would be popular, it wasn't. Yet Chico Styball, which was just a test, is still going strong.

the point of CRAZY tronners wild fortress is that its supposed to be CRAZY!!!

I would say it's supposed to be fun. Annoying is not fun.
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Wacko
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eh annoying is fun once u figure out how to beat it...
its the thrill of overcoming or watever...
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Wacko
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i only like twisted maps were the turning is diagonal just because its so easy to defend and people are really scared to attack Very Happy other twisted maps are ok but no way as good as *thinks of name* twisted little bear

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