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Crazy Tronners Wiki - Settings

Settings

From Tronwiki
Jump to: navigation, search
(Spawn Zone)
(SET_TARGET_COMMAND)
Line 34: Line 34:
 
default: 1. means the last target conquest declare winner (first player entering the last target zone is the winner)
 
default: 1. means the last target conquest declare winner (first player entering the last target zone is the winner)
 
So if you want infinite zone, just to catch the enter/left message, just set them to -1, -1, 0, 0, 0 ... and here it is, you have a switch in your map !
 
So if you want infinite zone, just to catch the enter/left message, just set them to -1, -1, 0, 0, 0 ... and here it is, you have a switch in your map !
==SET_TARGET_COMMAND <objectid> <event> <mode> <command>==
+
==SET_TARGET_COMMAND <objectid> [mode] <event> <command>==
 
Bind a command to a target zone. The command can be any valid command as written in the console.
 
Bind a command to a target zone. The command can be any valid command as written in the console.
  
 
{{ConfigurationSetting|objectid|is zone's name or game object id}}
 
{{ConfigurationSetting|objectid|is zone's name or game object id}}
{{ConfigurationSetting|event|is "onenter" or "onvanish". Set if the command will be executed when a player enter the zone or when the zone vanish}}
 
 
{{ConfigurationSetting|Mode|is "new" or "add". "new" will override previous command. "add" will hmmm, add :) the new command to previous ones. In this case, command will be executed in the corresponding order.}}
 
{{ConfigurationSetting|Mode|is "new" or "add". "new" will override previous command. "add" will hmmm, add :) the new command to previous ones. In this case, command will be executed in the corresponding order.}}
 +
{{ConfigurationSetting|event|is "onenter" or "onvanish". Set if the command will be executed when a player enter the zone or when the zone vanish}}
 
{{ConfigurationSetting|Command|is any valid command as for the console.}}
 
{{ConfigurationSetting|Command|is any valid command as for the console.}}
 +
 +
Example
 +
SET_TARGET_COMMAND zone_1 onenter kill player_1      # Defaults to new w/o defining a mode, adding new will mess it up
 +
SET_TARGET_COMMAND zone_1 add onenter kill player_2  # adds another command to the zone
  
 
=Special Settings for Influencing Zones=
 
=Special Settings for Influencing Zones=

Revision as of 14:47, 12 December 2011

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