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Crazy Tronners Wiki - Settings

Settings

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Line 16: Line 16:
 
set the player flag to allow him join the game  
 
set the player flag to allow him join the game  
 
==RENAME_PLAYER_ENABLED playername 1|0==
 
==RENAME_PLAYER_ENABLED playername 1|0==
set the flag for the selected player
+
=set the flag for the selected player
  
 
=Universal Settings available=
 
=Universal Settings available=
==WAIT_FOR_EXTERNAL_SCRIPT==
+
==WAIT_FOR_EXTERNAL_SCRIPT 1|0==
 
default is false
 
default is false
 
set it to 1 and the server stop at the end of the round and wait for the script to turn this setting back to 0 ...<br>
 
set it to 1 and the server stop at the end of the round and wait for the script to turn this setting back to 0 ...<br>
Line 37: Line 37:
 
set the default value + all players flags
 
set the default value + all players flags
 
==Speacial Settings for Target Zone==
 
==Speacial Settings for Target Zone==
==TARGET_LIFETIME <int>==  
+
===TARGET_LIFETIME <int>===  
 
default: -1. -1 means no limit. A positive value means the zone will collapse alone after n sec even if no one conquers it.
 
default: -1. -1 means no limit. A positive value means the zone will collapse alone after n sec even if no one conquers it.
==TARGET_SURVIVE_TIME <int>==  
+
===TARGET_SURVIVE_TIME <int>===  
 
default: 10. value <=0 means no limit. a positive value means the zone will remains n sec before collapsing after the first player enter the zone.
 
default: 10. value <=0 means no limit. a positive value means the zone will remains n sec before collapsing after the first player enter the zone.
==TARGET_INITIAL_SCORE <int>==
+
===TARGET_INITIAL_SCORE <int>===
 
default: 10. means the first player will win 10 pts.
 
default: 10. means the first player will win 10 pts.
==TARGET_SCORE_DEPLETE <int>==
+
===TARGET_SCORE_DEPLETE <int>===
 
default: 2. means the score for next player will be decrease by 2. second player will get 8 pts, 3rd 6 pts ...
 
default: 2. means the score for next player will be decrease by 2. second player will get 8 pts, 3rd 6 pts ...
==TARGET_DECLARE_WINNER <bool>==
+
===TARGET_DECLARE_WINNER <bool>===
 
default: 1. means the last target conquest declare winner (first player entering the last target zone is the winner)
 
default: 1. means the last target conquest declare winner (first player entering the last target zone is the winner)
 
So if you want infinite zone, just to catch the enter/left message, just set them to -1, -1, 0, 0, 0 ... and here it is, you have a switch in your map !
 
So if you want infinite zone, just to catch the enter/left message, just set them to -1, -1, 0, 0, 0 ... and here it is, you have a switch in your map !

Revision as of 15:05, 3 October 2007

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