Resfort

From Tronwiki
(Difference between revisions)
Jump to: navigation, search
 
m
 
(One intermediate revision by one user not shown)
Line 1: Line 1:
This is a modiffied fortress mode with respawns and high speeds. PigSty patch is needed to work. The settings are as following:
+
==  Mode info ==
<code>resfort.cfg includes:</code>
+
This is a modiffied fortress mode with respawns and high speeds. PigSty patch is needed to work.
 +
 
 +
== Settings ==
 +
The settings are as following, <code>resfort.cfg includes:</code>
 
<pre># load basic fortress settings: map and conquest rates
 
<pre># load basic fortress settings: map and conquest rates
 
include examples/fortress_soccer.cfg
 
include examples/fortress_soccer.cfg

Latest revision as of 20:35, 6 August 2007

Mode info

This is a modiffied fortress mode with respawns and high speeds. PigSty patch is needed to work.

Settings

The settings are as following, resfort.cfg includes:

# load basic fortress settings: map and conquest rates
include examples/fortress_soccer.cfg

# physics
include examples/cvs_test/fortress_physics.cfg

# scoring
include examples/cvs_test/fortress_scoring.cfg

# politics
include examples/cvs_test/fortress_politics.cfg

# win zone settings. Probably the most controversial bit of
# the CVS Test Server settings, but sadly, an expanding death
# zone is incompatible with old clients. And a static death zone
# is useless.
WIN_ZONE_RANDOMNESS .4
WIN_ZONE_MIN_ROUND_TIME 120
WIN_ZONE_MIN_LAST_DEATH 60

ZOMBIE_ZONE 0
SELF_DESTRUCT 0
CYCLE_BRAKE 30
CYCLE_SPEED 30
CYCLE_ACCEL 10
SIZE_FACTOR 0

BASE_RESPAWN 1
CYCLE_TURN_SPEED_FACTOR 1.001
CYCLE_RUBBER_TIME 3
CYCLE_ACCEL_RIM 4
Personal tools