Map settings

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Revision as of 05:29, 13 June 2006 by Syllabear (Talk | contribs)
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Most Common Settings

  • list comming soon

All Settings

  • Cycle Settings
CommandSetting
CYCLE_SPEEDbasic cycle speed (m/s)
CYCLE_SPEED_MINminimal cycle speed as ratio to CYCLE_SPEED
CYCLE_SPEED_DECAY_BELOWrate of cycle speed approaching the value of CYCLE_SPEED from below
CYCLE_SPEED_DECAY_ABOVErate of cycle speed approaching the value of CYCLE_SPEED from above
CYCLE_START_SPEEDspeed at startup
CYCLE_ACCELwall acceleration multiplicator
CYCLE_ACCEL_SELFmultiplicator to CYCLE_ACCEL for your own wall
CYCLE_ACCEL_TEAMmultiplicator to CYCLE_ACCEL for your temmates' walls
CYCLE_ACCEL_ENEMYmultiplicator to CYCLE_ACCEL for your enemies' walls
CYCLE_ACCEL_RIMmultiplicator to CYCLE_ACCEL for the rim walls
CYCLE_ACCEL_SLINGSHOTmultiplicator to CYCLE_ACCEL if you're between your wall and another wall
  • Win/deathzone Settings
  • Fortress Settings (Paramount for CT Wild levels)
CommandSetting
WIN_ZONE_DEATHSSet for one to make the winzone a deathzone
WIN_ZONE_INITIAL_SIZEThe original radius of the win/deathzone in metres
WIN_ZONE_EXPANSIONRate (in m/s) that the winzone expands
WIN_ZONE_RANDOMNESSSet to 1 for a random win/deathzone location, and 0 for a win/deathzone fixed in the centre
CommandSetting
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