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Crazy Tronners Wiki - Map settings

Map settings

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(All Settings)
Line 21: Line 21:
 
<tr><td width="120"><B>CYCLE_ACCEL_SLINGSHOT</B></td><td width="480">multiplicator to CYCLE_ACCEL if you're between your wall and another wall</td></tr>
 
<tr><td width="120"><B>CYCLE_ACCEL_SLINGSHOT</B></td><td width="480">multiplicator to CYCLE_ACCEL if you're between your wall and another wall</td></tr>
 
</table>
 
</table>
 +
 
*Win/deathzone Settings
 
*Win/deathzone Settings
 
<table border="1">
 
<table border="1">
Line 28: Line 29:
 
<tr><td width="120"><B>WIN_ZONE_EXPANSION</b></td><td width="480">Rate (in m/s) that the winzone expands</td></tr>
 
<tr><td width="120"><B>WIN_ZONE_EXPANSION</b></td><td width="480">Rate (in m/s) that the winzone expands</td></tr>
 
<tr><td width="120"><B>WIN_ZONE_RANDOMNESS</b></td><td width="480">Set to 1 for a random win/deathzone location, and 0 for a win/deathzone fixed in the centre</td></tr>
 
<tr><td width="120"><B>WIN_ZONE_RANDOMNESS</b></td><td width="480">Set to 1 for a random win/deathzone location, and 0 for a win/deathzone fixed in the centre</td></tr>
 +
</table>
 +
 +
*Fortress Settings (Paramount for CT Wild levels)
 +
<table border="1">
 +
<tr><td width="120"><B>Command</b></td><td width="480">Setting</td></tr>
 +
<tr><td width="120"><B>FORTRESS_CONQUEST_RATE</b></td><td width="480">Rate at which a fortress is conquered per player in that fortress</td></tr>
 +
<tr><td width="120"><B>FORTRESS_DEFEND_RATE</b></td><td width="480">The rate at which the fortress zone recovers/defends for each defender inside that zone</td></tr>
 +
</table>

Revision as of 05:35, 13 June 2006

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