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Crazy Tronners Wiki - Configure a wild server

Configure a wild server

From Tronwiki
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Line 6: Line 6:
 
[[http://tron.plantpeanuts.co.uk/viewtopic.php?t=42 |http://tron.plantpeanuts.co.uk/viewtopic.php?t=42]]
 
[[http://tron.plantpeanuts.co.uk/viewtopic.php?t=42 |http://tron.plantpeanuts.co.uk/viewtopic.php?t=42]]
  
Well I spoke to PTA, and he's happy for me to release the code so anyone else who wants a crack at a map rotation tron server can have a go, using the same tools that we use.
+
Well I spoke to PTA, and he's happy for me to release the code so anyone else who wants a crack at a map rotation tron server can have a go, using   the same tools that we use.
  
 
I am no computer genius, I have a basic understanding of linux and using a ssh connection to admin a server. Anyone who has this can run a similar server, it aint Rocket Science.
 
I am no computer genius, I have a basic understanding of linux and using a ssh connection to admin a server. Anyone who has this can run a similar server, it aint Rocket Science.
Line 75: Line 75:
 
This file is loaded at the end of every round and contains every setting that I use that changes from map to map. It looks like this:
 
This file is loaded at the end of every round and contains every setting that I use that changes from map to map. It looks like this:
  
Code:
+
  Code:
FORTRESS_CONQUERED_KILL_MIN 0
+
  FORTRESS_CONQUERED_KILL_MIN 0
FORTRESS_CONQUEST_DECAY_RATE .1
+
  FORTRESS_CONQUEST_DECAY_RATE .1
FORTRESS_CONQUEST_RATE .3
+
  FORTRESS_CONQUEST_RATE .3
FORTRESS_DEFEND_RATE .2
+
  FORTRESS_DEFEND_RATE .2
WIN_ZONE_INITIAL_SIZE 40
+
  WIN_ZONE_INITIAL_SIZE 40
WIN_ZONE_RANDOMNESS 0
+
  WIN_ZONE_RANDOMNESS 0
WIN_ZONE_DEATHS 1
+
  WIN_ZONE_DEATHS 1
WIN_ZONE_EXPANSION 4
+
  WIN_ZONE_EXPANSION 4
CYCLE_BRAKE 30
+
  CYCLE_BRAKE 30
CYCLE_BRAKE_REFILL .1
+
  CYCLE_BRAKE_REFILL .1
CYCLE_BRAKE_DEPLETE 1
+
  CYCLE_BRAKE_DEPLETE 1
SP_WALLS_LENGTH 400
+
  SP_WALLS_LENGTH 400
WALLS_LENGTH 400
+
  WALLS_LENGTH 400
CYCLE_ACCEL_RIM 0
+
  CYCLE_ACCEL_RIM 0
CYCLE_ACCEL 20
+
  CYCLE_ACCEL 20
CYCLE_SPEED 30
+
  CYCLE_SPEED 30
CYCLE_START_SPEED 20
+
  CYCLE_START_SPEED 20
CYCLE_SPEED_MIN .25
+
  CYCLE_SPEED_MIN .25
CYCLE_RUBBER 5
+
  CYCLE_RUBBER 5
CYCLE_TURN_SPEED_FACTOR .95
+
  CYCLE_TURN_SPEED_FACTOR .95
  
  

Revision as of 02:41, 2 November 2006

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