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Ex-CTer
Map Maker (Amount: 1)
CT Rank: Not a CTer
Field's place:
Grid Name: syllabear
GID: syllabear@ct/public
CT Wild Fort Rank: na
Joined: 14 May 2006
Posts: 16F361527 Posts
Location: UK
Reply with quote
thanks xevic i will post it in a bit - i have to go now

_________________
Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)

A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
View user's profile Find all posts by syllabear Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
  
Ex-CTer
Map Maker (Amount: 1)
CT Rank: Not a CTer
Field's place:
Grid Name: syllabear
GID: syllabear@ct/public
CT Wild Fort Rank: na
Joined: 14 May 2006
Posts: 16F361527 Posts
Location: UK
Reply with quote
okis here is the tested version... ps do u (ed and whoever) test it against ais? cos it was better to test vs staff (LAN at school):

Code:

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "map-0.2.8_beta3.dtd">
<Resource type="aamap" name="Nano_Slingers" version="0.0.1" author="Person" category="Fortress">
   <Map version="1">
         
         <Settings>
         <Setting name="WIN_ZONE_DEATHS" value="1"/>
         <Setting name="WIN_ZONE_EXPANSION" value=".75"/>
         <Setting name="WIN_ZONE_RANDOMNESS" value="0"/>
         <Setting name="WIN_ZONE_INITIAL_SIZE" value="6"/>
         
         <Setting name="SP_SIZE_FACTOR" value="1.65"/>
         <Setting name="SP_WALLS_LENGTH" value="70"/>
         <Setting name="SP_TEAMS_MIN" value="2"/>
         <Setting name="SP_TEAMS_MAX" value="2"/>
         
         <Setting name="ALLOW_TEAM_NAME_COLOR" value="1"/>
         <Setting name="ALLOW_TEAM_NAME_PLAYER" value="0"/>
         
         <Setting name="TEAMS_MIN" value="2"/>
         <Setting name="TEAMS_MAX" value="2"/>
         <Setting name="SPAWN_WINGMEN_BACK" value="0"/>
         <Setting name="SPAWN_WINGMEN_SIDE" value="0.5"/>
         
         <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0"/>
         <Setting name="FORTRESS_CONQUEST_DECAY_RATE" value=".2"/>
         <Setting name="FORTRESS_CONQUEST_RATE" value=".6"/>
         <Setting name="FORTRESS_DEFEND_RATE" value=".65"/>
         
         <Setting name="CYCLE_ACCEL" value="20"/>
         <Setting name="CYCLE_ACCEL_SELF" value="0.5"/>
         <Setting name="CYCLE_ACCEL_ENEMY" value="0.5"/>
         <Setting name="CYCLE_ACCEL_TEAM" value="0.5"/>
         <Setting name="CYCLE_ACCEL_RIM" value="10"/>
         <Setting name="CYCLE_SPEED" value="5"/>
         <Setting name="CYCLE_START_SPEED" value="8"/>
         <Setting name="CYCLE_SPEED_MIN" value=".2"/>
         <Setting name="CYCLE_RUBBER" value="6"/>
         <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".9"/>
         <Setting name="CYCLE_WALL_NEAR" value="2"/>
         <Setting name="CYCLE_ACCEL_OFFSET" value="1.9"/>
         <Setting name="CYCLE_BRAKE_DEPLETE" value=".75"/>
         <Setting name="CYCLE_BRAKE_REFILL" value=".2"/>
         
         <Setting name="WALLS_LENGTH" value="70"/>
         <Setting name="SIZE_FACTOR" value="1.65"/>
         </Settings>
         
         <World>
            <Field>
            <Spawn   x="15" y="10" xdir="0" ydir="1"/>
            <Spawn   x="15" y="62.426406871192851464050661726291" xdir="0" ydir="-1"/>
            
            <Wall height="3">
            <Point x="0" y="0"/>
            <Point x="30" y="0"/>
            <Point x="51.213203435596425732025330863145" y="21.213203435596425732025330863145"/>
            <Point x="51.213203435596425732025330863145" y="51.213203435596425732025330863145"/>
            <Point x="30" y="72.426406871192851464050661726291"/>
            <Point x="0" y="72.426406871192851464050661726291"/>
            <Point x="-21.213203435596425732025330863145" y="51.213203435596425732025330863145"/>
            <Point x="-21.213203435596425732025330863145" y="21.213203435596425732025330863145"/>
            <Point x="0" y="0"/>
            </Wall>   
            
            <Wall height="2">
            <Point x="11" y="35.213203435596425732025330863145"/>
            <Point x="13" y="35.213203435596425732025330863145"/>
            <Point x="13" y="33.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="15" y="33.213203435596425732025330863145"/>
            <Point x="15" y="35.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="19" y="35.213203435596425732025330863145"/>
            <Point x="17" y="35.213203435596425732025330863145"/>
            <Point x="17" y="33.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="11" y="37.213203435596425732025330863145"/>
            <Point x="13" y="37.213203435596425732025330863145"/>
            <Point x="13" y="39.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="15" y="37.213203435596425732025330863145"/>
            <Point x="15" y="39.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="19" y="37.213203435596425732025330863145"/>
            <Point x="17" y="37.213203435596425732025330863145"/>
            <Point x="17" y="39.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="-5" y="32.213203435596425732025330863145"/>
            <Point x="-5" y="40.213203435596425732025330863145"/>
            </Wall>
            
            <Wall height="2">
            <Point x="35" y="32.213203435596425732025330863145"/>
            <Point x="35" y="40.213203435596425732025330863145"/>
            </Wall>
            
            <Zone effect="fortress">
               <ShapeCircle radius="4.5">
                  <Point x="15" y="8.5" />
               </ShapeCircle>
            </Zone>
            
            <Zone effect="fortress">
               <ShapeCircle radius="4.5">
                  <Point x="15" y="63.926406871192851464050661726291" />
               </ShapeCircle>
            </Zone>

         </Field>
      </World>
   </Map>
</Resource>


okis there it is Very Happy and of course ed can change it so he has his name on it. put it on level five or 8 (speed or nano)

_________________
Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)

A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
View user's profile Find all posts by syllabear Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
  
Ex-CTer
Map Maker (Amount: 1)
CT Rank: Not a CTer
Field's place:
Grid Name: syllabear
GID: syllabear@ct/public
CT Wild Fort Rank: na
Joined: 14 May 2006
Posts: 16F361527 Posts
Location: UK
Reply with quote
ED!!!!!!!!! ITS DONE U CAN TRY IT BUT CAN U PUT IT ON??? OR DONT U LIKE IT Razz im ok with that

_________________
Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)

A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
View user's profile Find all posts by syllabear Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
  
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GID: Not working
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Joined: 21 May 2006
Posts: 6736223 Posts
Location: On earth...duhh
Reply with quote
btw ed i think that the sling goes to fast

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joo r te noob i m te Pwn3r
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Crazy Tronner
Honorary Member
Donator (Amount: 1)
CT Rank: Not Ranked
Field's place: support
Grid Name: CTΧX3V1
GID: xevic@ct/jedi
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Joined: 22 Mar 2006
Posts: 26B362819 Posts
Location: Barcelona
Reply with quote
i think ed is a bit busy these days, be patient he will test it when he can Razz

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Visca el Barηa! CUIG (See you in game) and don't forget to sing with us: lalalalala Sing
View user's profile Find all posts by xevic Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger ICQ Number
  
Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
Yes , I'm a bit busy at the mo.

Wargasm is helping me with map testing, etc. But he also doesn't have a lot of time.
He has put a new server up, CT map Testing or something.
If you're lucky, he'll put it on there.

Be patient Mr Bear.
View user's profile Find all posts by ed Send private message
  
Ex-CTer
Map Maker (Amount: 1)
CT Rank: Not a CTer
Field's place:
Grid Name: syllabear
GID: syllabear@ct/public
CT Wild Fort Rank: na
Joined: 14 May 2006
Posts: 16F361527 Posts
Location: UK
Reply with quote
Embarassed lol im sorry i was having a bad day and all (getting teased and hit by rubber bands etc) all normal friday school stuff, eh staff?

EDIT

lol i just noticed what u said. its ready ed i tested it

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A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
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