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 ~!ST@FF!~ new map ideas 
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Hey i just made this new map... im wondering if the ct admins can evaluate this?

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Looks interesting.

Do you have the xml of the map, or is it just an idea?

If you have the code, please post that too.
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sry ed. i dunno how to make maps this is just an idea which you may or may not use Confused Confused

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Nothing of intrest but ive got a simple easy playble map but no code...work on it if u wish

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~!ST@FF!~ wrote:
Nothing of intrest but ive got a simple easy playble map but no code...work on it if u wish


No thanks, it looks rubbish.
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But do keep 'em coming, I've had some terrible idea's I've wasted hours on that have been absolute rubbish to play.

I think the 2 fortresses per team lets it down. There's nothing gained from that. Need's a rethink.
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Here is 2 maps...i made them...oh and by the way...the red circles are mines







By the way...any1 can join this topic...give me ideas and comments Mr. GreenMr. GreenMr. GreenMr. Green


Last edited by ~!ST@FF!~ on Tue Jun 06, 2006 8:30 am; edited 2 times in total

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2 much crazy, the problem is the dz, u won't have time to pick them all.


Last edited by xevic on Tue Jun 06, 2006 11:00 am; edited 1 time in total

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Question Question Question Question Question Question Question Question Question

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There's a problem with many different sized fortress zones.
You can specify fortress conquor rate etc, but it is applies to all fortress zones, and you need totally differrent settings on a small one than a large one.

If you're gonna have multiple fortresses it needs to be for a good reason, otherwise it end's up with the team just looking afer one zone - this is proved in many of the maps.
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You can specify fortress conquor rate etc, but it is applies to all fortress zones


I wish there was a way to change that in maps.

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In theory it should work in reality who knows if it will work.

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The problem isn't the map, is the game, it doesn't support serveral zones with differents conquere rates, perhaps can be a request 4 newer versions.

Something like making subset, subset 1,2,3 and can put settings for each or with 0 to all, Rofl.

Can go to arma's web and ask 4.

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This is in development. Along with a lot of other great features that will give us map makers a lot more freedom.
Have a read of this:

http://forums.armagetronad.net/viewtopic.php?t=3444
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Confused Confused Confused i dunno wut the hell u just said!!! Confused Confused Confused

but if u wanna change them plz do!

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looks neat and interesting for the future of the game
if i knew the code for the game good enough i probably could mod it but i cant figure out where the setting are loaded into the file

hey ed you also should ask about different shaped zones that make be fun to make
such as
Code:

<Zone effect="fortress">
    <Shape>
       <Point x="600.000000" y="259.807621" />
   <Point x="450.000000" y="519.615242" />
   <Point x="150.000000" y="519.615242" />
   <Point x="0.000000" y="259.807621" />
   <Point x="150.000000" y="0.000000" />
   <Point x="450.000000" y="0.000000" />
   <Point x="600.000000" y="259.807621" />
    </Shape>
   </Zone>

that may be neat for a sumo map to have it the exact dimensions of the room

or even something else

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In theory it should work in reality who knows if it will work.

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