Posted: Mon Sep 18, 2006 7:47 am |
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I'll take screenshot next time to help investigation. I dont think I have ping problem since it work fine with most of the map, as it use to be fine with Speed City. In my case, I just cleared my cache repo to test 3team after nemo message and then, SpeedCity (that use to work) didnt work anymore
I've seen that on 3team as well, when a map is broken on repo, arma use the one in cache ... old version of course. And this leads to weird behavior if difference between local and repo maps are important.
Another example : I've change the sumo map on a local server with walls enclosing each 4 sumo ... I did'nt change the name/version/category as I tought it is for a local server. But when I connect on real sumo, arma find the map in cache and didnt load it from server

And I see the walls I add on my comp in all other sumo server ...

When I was about to leave my "jail", I just drove through the walls ...
So may be arma check the local cache repo before trying it from CT repo... and load the map from repo only if it is not available from cache. but I'm not sure of it.