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Ex-CTer
CT Rank: Not a CTer
Field's place:
Grid Name:
GID: Not working
CT Wild Fort Rank:
Joined: 14 Apr 2006
Posts: X3633 Posts
Location: New York
Reply with quote
YO, IM BACK and i think new servers rock...
everyone is nice but noobs...Wild fortress is a noob magnet they just think since it isnt normal fortress they can do other stuff Laughing Laughing Laughing Confused Confused

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ViVa PORTUGAL!
ViVa Crazy Tronners!
ViVa PORTO!
View user's profile Find all posts by Chalk Send private message Send e-mail MSN Messenger
  
Will rot in Hell
CT Rank: Not a CTer
Field's place:
Grid Name: Luzifer
GID: Luzifer@ct/public
CT Wild Fort Rank: na
Joined: 12 Jun 2006
Posts: 3P36133 Posts
Location: Hell
Reply with quote
Ok, a few things changed. First, I agree with Chalk, Wild Fortress is a noob magnet. Now I see situations in wich I think: "Where's the moderator/admin...." quite often. I like the server, that didn't change, heh. (But the number of maps wich I dont like grows up). But the most "changed" part of CT is the forum. I remeber when I registered here I could read nearly every topic without thinking of words like spam/crap. Now, I see a lot more spam/crap. Well, a forum isn't a chat so you should think about what you are going to post and not just write down unnecessary stuff. In some topics, you have a whole page with crap/spam. I don't want to name people, but I believe you know what I'm talking about. At all, there's a chat and an instant messeger. Use them if you want to say things like: ;P or LOL! etc. I dont think you need a post for crap like that.

Well, that is just my opinion and if you dont like it, I can't change that. But Shadow asked for a feedback, so...

By the way, I haven't seen Shadow for a long time, anything what I missed?
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Crazy Tronner
Honorary Member
Donator (Amount: 1)
CT Rank: Not Ranked
Field's place: support
Grid Name: CT×X3V1
GID: xevic@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 26B362819 Posts
Location: Barcelona
Reply with quote
yes, he found a new job, and he is busy and have leave the admin role to play just when he can.

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Visca el Barça! CUIG (See you in game) and don't forget to sing with us: lalalalala Sing
View user's profile Find all posts by xevic Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger ICQ Number
  
Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
Luzifer, thanks for your reply.
You know I agree with you about the spam. I think post count matters to some more than others.
Out of interest, which maps do you not like?
View user's profile Find all posts by ed Send private message
  
Will rot in Hell
CT Rank: Not a CTer
Field's place:
Grid Name: Luzifer
GID: Luzifer@ct/public
CT Wild Fort Rank: na
Joined: 12 Jun 2006
Posts: 3P36133 Posts
Location: Hell
Reply with quote
Well, I dont like: Chichos Weel, Chichos BIC, Loopy Passages and Pentagasm. Sling or die can be quite anoying with too many noobs, but I personally like it.
I dont like Chichos Weel because I think it's too fast. In Chichos BIC, I hate the growing zones. Loopy Passages can be funny in offense but defense there sucks. The walls speed you up so much, that you have to watch your rubber gauge all the time and it's difficult to make tight wallgrinds to block the attackers. The only thing I dislike at Pentagasm is the start. Only one noob at the wrong place and the defense is screwed.
Again, this is just my personal opinion. I've never liked the chicho levels a lot and I'll nerver really like them. My favourites are all of the "classic" 4 axes maps (except of Loopy Passages).
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Ex-CTer
Ladle, 2x (Amount: 1)
CT Rank: Not a CTer
Field's place: def-sweep
Grid Name: ct|SeBoL158
GID: sebol158@ct/public
CT Wild Fort Rank: na
Joined: 25 Jun 2006
Posts: 1B2361694 Posts
Location: gryfino
Reply with quote
i agree in all with luzifer
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Jedi
Crazy Tronner
Clan Admin
Senior Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: 10
Field's place: def-sweep
Grid Name: ct¤kyle
GID: kyle@ct/jedi
CT Wild Fort Rank: na
Joined: 31 Mar 2006
Posts: 459365373 Posts
Location: United States
Reply with quote
i like chico the best the more axes the better

actualy i think that chico lags the us people about the same as the Erope people
this results in beter gameplay

_________________

In theory it should work in reality who knows if it will work.

MB53: I am 26 years old how can i be a teen ? Very Happy
owned: You got the heart of a teen Smile
Gonzap: and the innocence of a little child
View user's profile Find all posts by kyle Send private message AIM Address Yahoo Messenger MSN Messenger
  
Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
I'm not a great fan of Chico Boost maps myself. I wanted to lose them before, but thay were too well liked.
View user's profile Find all posts by ed Send private message
  
Jedi
Crazy Tronner
Clan Admin
Senior Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: 10
Field's place: def-sweep
Grid Name: ct¤kyle
GID: kyle@ct/jedi
CT Wild Fort Rank: na
Joined: 31 Mar 2006
Posts: 459365373 Posts
Location: United States
Reply with quote
i agree with you there ed
clover and eye are about the only 2 good ones

but thed could be ones with set speeds

_________________

In theory it should work in reality who knows if it will work.

MB53: I am 26 years old how can i be a teen ? Very Happy
owned: You got the heart of a teen Smile
Gonzap: and the innocence of a little child
View user's profile Find all posts by kyle Send private message AIM Address Yahoo Messenger MSN Messenger
  
Ex-CTer
Map Maker (Amount: 1)
CT Rank: Not a CTer
Field's place:
Grid Name: syllabear
GID: syllabear@ct/public
CT Wild Fort Rank: na
Joined: 14 May 2006
Posts: 16F361527 Posts
Location: UK
Reply with quote
bic i dont mind but it would be better if the fortress zone increase is stopped at a certain point (i.e. stopped at 15m radius). Chicos wheel u know i said too fast/no rubber.

same problems with loopy passages and pentagism as luzi, but if u are quick and tell them not to split and then go around the back (or tk the noobs Very Happy)

_________________
Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)

A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
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Addict
CT Rank: Not a CTer
Field's place:
Grid Name:
GID: Not working
CT Wild Fort Rank:
Joined: 29 Jul 2006
Posts: Z3635 Posts
Location: MN, US
Reply with quote
The CT Wild Fortress Servers had been in a downword spiral filling up with n00bs. I was was turned down from CT Sad but got in too LoD which is tougher than CT i think. The system of Getting into CT needs to be revised to keep n00bs out. (unless you want N00BS in your clan LOL) This clan could easily fill up against n00bs just like LOL! and WPN are and did

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Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
Longball, you're talking rubbish.
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Will rot in Hell
CT Rank: Not a CTer
Field's place:
Grid Name: Luzifer
GID: Luzifer@ct/public
CT Wild Fort Rank: na
Joined: 12 Jun 2006
Posts: 3P36133 Posts
Location: Hell
Reply with quote
That's true. You only have to read the clan rules of LoD to see that it sucks.

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Creotronic
View user's profile Find all posts by Luzifer Send private message ICQ Number
  
Jedi
Crazy Tronner
Server Tech
Honorary Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: Not Ranked
Field's place: sweeper
Grid Name: ct-eddie
GID: ed@ct/jedi
CT Wild Fort Rank: na
Joined: 22 Mar 2006
Posts: 1X9362493 Posts
Location: Wales, UK
Reply with quote
thanks for your comments 3dot.
Most of your "maps which need changes" I've already thought myself.
I'm working on a whole new type of server at the mo. If this works out I will totally rejig CT Wild with a brand new twist.
Just wish I had better programming skills.

Chico's Clover? hmmm. I am not a fan of those chico speed boost maps. Maybe I'll reinstate it as a round 6 possibility.
They are just so boring. I guess I don't have the patience for that kind of thing.

The drunken monk? my new server will be able to cope with things like random axes. Whether or not it'll work is another matter.
View user's profile Find all posts by ed Send private message
  
Jedi
Crazy Tronner
Clan Admin
Senior Member
Ladle, 1x (Amount: 1) Map Maker (Amount: 1)
CT Rank: 10
Field's place: def-sweep
Grid Name: ct¤kyle
GID: kyle@ct/jedi
CT Wild Fort Rank: na
Joined: 31 Mar 2006
Posts: 459365373 Posts
Location: United States
Reply with quote
ed wrote:
Chico's Clover? hmmm. I am not a fan of those chico speed boost maps. Maybe I'll reinstate it as a round 6 possibility.
They are just so boring. I guess I don't have the patience for that kind of thing.
if you hate the speed boost you could always take it back to the way i originaly made it withough speed brake but i still like the map
3dot wrote:
hexagonal triangles too big? its so boring slow if def wants to support attack at the end · the tails are a little too long to def (also if one touches 2 times each outer wall) · if wall acceleration on the barrier might help? on the other side def needs its time to make the circle... difficult...
i have been thinking about changing the outer walls so that they can be grindable. By doing this i hope that it will shrink the map a bit.

_________________

In theory it should work in reality who knows if it will work.

MB53: I am 26 years old how can i be a teen ? Very Happy
owned: You got the heart of a teen Smile
Gonzap: and the innocence of a little child
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