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Ex-CTer
| CT Rank: Not a CTer |
| Field's place: |
| Grid Name: syllabear |
| GID: syllabear@ct/public |
| CT Wild Fort Rank: na |
| Joined: 14 May 2006 |
| Posts: 16F361527 Posts |
Location: UK
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Posted: Tue Jun 20, 2006 8:56 am |
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i have to agree there. seemed like a good idea earlier though.
Mabye one where they have to move into a certain position before x seconds |
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_________________ Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)
A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
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| CT Rank: Not Ranked |
| Field's place: support |
| Grid Name: CT×X3V1 |
| GID: xevic@ct/jedi |
| CT Wild Fort Rank: na |
| Joined: 22 Mar 2006 |
| Posts: 26B362819 Posts |
Location: Barcelona
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Posted: Tue Jun 20, 2006 10:55 am |
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_________________ Visca el Barça! CUIG (See you in game) and don't forget to sing with us: lalalalala

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Ex-CTer
| CT Rank: Not a CTer |
| Field's place: |
| Grid Name: syllabear |
| GID: syllabear@ct/public |
| CT Wild Fort Rank: na |
| Joined: 14 May 2006 |
| Posts: 16F361527 Posts |
Location: UK
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Posted: Tue Jun 20, 2006 11:56 pm |
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I'm happy england is throo
dissapointing though - 2-1 to sweeden! |
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_________________ Ex- [CT]Syllabear
Ex- [FE]Syllabear (leader)
A key that opens many doors is a master key. A lock that is opened by many keys is a shit lock
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Maniac
| CT Rank: Not a CTer |
| Field's place: attack |
| Grid Name: ¦×¦xs20 |
| GID: xs20@ct/public |
| CT Wild Fort Rank: na |
| Joined: 05 Jun 2006 |
| Posts: FK36560 Posts |
Location: York, United Kingdom
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Posted: Sun Jul 16, 2006 9:48 pm |
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personally i think you all suck
haha only kidding
youre a damn site better than me
but look forward to crashing your asses in the ITW - come on UK !!! |
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Ex-CTer
| CT Rank: Not a CTer |
| Field's place: def-sweep |
| Grid Name: ct|SeBoL158 |
| GID: sebol158@ct/public |
| CT Wild Fort Rank: na |
| Joined: 25 Jun 2006 |
| Posts: 1B2361694 Posts |
Location: gryfino
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Posted: Mon Jul 17, 2006 5:49 pm |
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thx alex we`ll se who gona kick ass ;p |
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Maniac
| CT Rank: Not a CTer |
| Field's place: attack |
| Grid Name: ¦×¦xs20 |
| GID: xs20@ct/public |
| CT Wild Fort Rank: na |
| Joined: 05 Jun 2006 |
| Posts: FK36560 Posts |
Location: York, United Kingdom
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Posted: Thu Jul 20, 2006 7:29 pm |
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;p |
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Ex-CTer
| CT Rank: Not a CTer |
| Field's place: |
| Grid Name: |
| GID: Not working |
| CT Wild Fort Rank: |
| Joined: 26 May 2006 |
| Posts: G3616 Posts |
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Posted: Sun Jul 23, 2006 9:11 am |
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I like the server's and i like the clan;)
and i like me
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_________________ Add me on ICQ => 280-211-503
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Newbie
| CT Rank: Not a CTer |
| Field's place: |
| Grid Name: |
| GID: Not working |
| CT Wild Fort Rank: |
| Joined: 12 Aug 2006 |
| Posts: 5365 Posts |
Location: UK
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Posted: Sat Aug 12, 2006 12:06 pm |
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Have to say I am totally addicted to the game and you CT's have been one of the most friendly bunches of players out there. Thanks for sticking by me as I get my skills up to a good level (taken 2 months !)
I love the Fortress maps and really enjoy the banter and gameplay.
Is it possible to have a map that flips over so we can play on the underside as well as the top of the map ? I saw this on my new nokia n80 snake game that flips the entire board over when you go over the edge or down a hole. The other thing I was thinking of was jumps or bridges and tunnels. Probably a little difficult to forge however just an idea for the future of the game - I know there will be some die hards that enjoy the simplicity(!) of the cuurrent gameplay.
Anyway love your mapwork and gameplay - well done !
Cheers
O2GO
DRINK MORE WATER
Where is The Duck ?
Smell my cheese |
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_________________ DRINK MORE WATER
dU[K+
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