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 Onslaught CTF 
Crazy Tronner
Server Tech
Honorary Member
Bowl 2 Winner (Amount: 1) Fortress Cafe Tournemant 1 Winner (Amount: 1) Map Maker (Amount: 1)
CT Rank: 6
Field's place: def-sweep
Grid Name: CT~Voodoo
GID: Voodoo@ct/jedi
CT Wild Fort Rank: na
Joined: 05 May 2006
Posts: YK361244 Posts
Location: somewhere on earth
Reply with quote
Hey guys,

I'll put tomorrow online an onslaught ctf server for testing purpose.
It is a rugby like mod based on onslaught fort script.
You alternativaly attack/defend and have to bring the flag (a unique flag) to your opponent base to win the round.
No hole, no point for killing or suiciding, lower rubber.
The main goal for defence is to sweep as just touching the zone is enough to score.
Also defense can try to rob the flag to switch roles.
/drop has to be bind to an instant chat message as it allows you to somehow pass the ball to a mate.
Suiciding is an option to retreat and protect your zone in case of flags lost but you only have 3 lives.

Each round last max 3mn ...

Any thought/suggestion about scoring, physics or rules is welcome.

edit: bugs reminder to myself
- was not supposed to give points for kill but well that can but fun. in this case 1pt for kill, 10pts for scoring with flag should be fine. Thinking of it again, better to focus on teamplay and allow players to take risks. fixed.
- if all players of a team reach out of lives, remaining team should be reward some points, like half the flag score... flag scoring should be then disable till next round. / ok, granting 2pts for the round means 3+2=5 pts when winning with flag, 2 pts without flag, and 0 for a draw after a timeout. Shoud be fine. Fixed.
- add description at start as for hole fest. Fixed ?

- respawning is too late sometime when there's only 1 player and can lead to round end


Last edited by Voodoo on Thu Jan 20, 2011 7:28 pm; edited 3 times in total
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Ex-Trainee
CT Rank: Not a CTer
Field's place: def-sweep
Grid Name: compguygene
GID: CrazyCompguygene@ct/public
CT Wild Fort Rank: na
Joined: 14 Aug 2008
Posts: A736367 Posts

Reply with quote
I have had a number of CTF players beg me for such a server that would use traditional "CTF Physics" that is the default ones, 10 rubber, etc.
View user's profile Find all posts by CrazyCompguygene Send private message AIM Address MSN Messenger
  
Crazy Tronner
Ex-CTer but Clan Fellow
Fortress Cafe Tournemant 1 Winner (Amount: 1) Ladle, 4x (Amount: 1)
CT Rank: Not Ranked
Field's place: attack
Grid Name: ct|Puuquie
GID: Puuquie@ct/fellow
CT Wild Fort Rank: na
Joined: 19 Mar 2008
Posts: 1NY362158 Posts
Location: Valencia
Reply with quote
Nice voodoo.

I like the ctf with fortress settings. Very Happy
View user's profile Find all posts by Puuquie Send private message
  
Crazy Tronner
Server Tech
Honorary Member
Bowl 2 Winner (Amount: 1) Fortress Cafe Tournemant 1 Winner (Amount: 1) Map Maker (Amount: 1)
CT Rank: 6
Field's place: def-sweep
Grid Name: CT~Voodoo
GID: Voodoo@ct/jedi
CT Wild Fort Rank: na
Joined: 05 May 2006
Posts: YK361244 Posts
Location: somewhere on earth
Reply with quote
It's up and running, I'll tweak it for a while. I hope we have the opportunity to test it and develop some nice sweeping strategies and team play...
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