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 kill/death ratio and leveling 
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Heey, this is an idea i had long ago, but as the devs are kinda sleepy it hasnt happened yet.

What i basically say is when on the server's code, when the server determines X player died, surf to some php web that logs that he died , then when he kills someone, log that to that same website, all into a database.
So you could build a total Killed/Died ratio, and maybe even a leveling system as in other games with some simple formula as:
total kills*killdieratio/100 , so lets say you have 140 kills, 180 deaths , 140 * 140/180 / 100 = level 1 , if ratio of killdeath =1 u had to be level ''1.4'', instead you are just level 1 because you die too much. So someone who kills more than dies will always have a higher level.

If anyone has the servercode and tells me where i can add this, and sends me the old codeblocks version as the new one doesnt work with arma i could try do it myself,but it'd be cool to implement in one poppular server, and then when more servers implement it they will just have to point at that php files and they will all use the same database.

What do you think?

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Wacko
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i think thats a pretty good idea, on a games console such as
xbox live with cod mw2 u can see your kill to death ratio and
that also encourages you to do better..

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[quote="Ady-Lucifer"]What do you think?[/quote]
i think i posted that on arma forums some time ago - and referred to your servers lol
http://forums3.armagetronad.net/viewtopic.php?f=4&t=19856

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dev's kind of forgot about the game. and i guess its something that can be done in one day. =(.

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Jedi
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did they forget about it? isn't there an idea about a global user id with rankings? lukejr's thing I think... /me forgot about the details... anyone?

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would be cool i think, but i don't know a thing about all these scripts etc. :p
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yeah, just do it Very Happy
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