Posted: Sun Oct 26, 2008 4:19 pm |
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| Z-Man wrote: |
| Fun stuff to test later when clients that support it are around: make CYCLE_RUBBER_WALL_SHRINK * CYCLE_RUBBER = WALLS_LENGTH, that turns your own wall into a health meter; you lose your wall as you take hits. If your wall is gone, you die. |
make CYCLE_RUBBER_WALL_SHRINK 80

!!!