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| 3team | catfight | ctf | dogfight | fortress | mayhem | movefort | rubber | sharkfight | styball | sumo | teamsumo | wildfortress |

Crazy Tronners Wild Fortress
Round 9 - Moving Minefield
Tactics - Displayed just before the round starts
To get past the rows of deathzones, aim for points where two zones are just starting to cross each other. By the time you drive through, the zones will be out of the way.
edit these tactics
Stage -1: These settings are applied just before the round starts
SPAWN_ZONE death 60 240 10 0 30 0 true
SPAWN_ZONE death 120 240 10 0 30 0 true
SPAWN_ZONE death 180 240 10 0 30 0 true
SPAWN_ZONE death 240 240 10 0 30 0 true
SPAWN_ZONE death 300 240 10 0 30 0 true
SPAWN_ZONE death 360 240 10 0 30 0 true
SPAWN_ZONE death 420 240 10 0 30 0 true
SPAWN_ZONE death 120 180 10 0 -30 0 true
SPAWN_ZONE death 420 240 10 0 -30 0 true
SPAWN_ZONE death 360 240 10 0 -30 0 true
SPAWN_ZONE death 60 240 10 0 -30 0 true
SPAWN_ZONE death 120 180 10 0 30 0 true
SPAWN_ZONE death 300 240 10 0 -30 0 true
SPAWN_ZONE death 240 240 10 0 -30 0 true
SPAWN_ZONE death 180 240 10 0 -30 0 true
SPAWN_ZONE death 120 240 10 0 -30 0 true
SPAWN_ZONE death 180 180 10 0 -30 0 true
SPAWN_ZONE death 180 180 10 0 30 0 true
SPAWN_ZONE death 240 180 10 0 -30 0 true
SPAWN_ZONE death 240 180 10 0 30 0 true
SPAWN_ZONE death 300 180 10 0 -30 0 true
SPAWN_ZONE death 300 180 10 0 30 0 true
SPAWN_ZONE death 360 180 10 0 -30 0 true
SPAWN_ZONE death 360 180 10 0 30 0 true
SPAWN_ZONE death 420 180 10 0 -30 0 true
SPAWN_ZONE death 420 180 10 0 30 0 true
SPAWN_ZONE death 60 180 10 0 -30 0 true
SPAWN_ZONE death 60 180 10 0 30 0 true
SPAWN_ZONE death 120 300 10 0 -30 0 true
SPAWN_ZONE death 120 300 10 0 30 0 true
SPAWN_ZONE death 300 300 10 0 -30 0 true
SPAWN_ZONE death 300 300 10 0 30 0 true
SPAWN_ZONE death 240 300 10 0 -30 0 true
SPAWN_ZONE death 240 300 10 0 30 0 true
SPAWN_ZONE death 300 300 10 0 -30 0 true
SPAWN_ZONE death 300 300 10 0 30 0 true
SPAWN_ZONE death 360 300 10 0 -30 0 true
SPAWN_ZONE death 360 300 10 0 30 0 true
SPAWN_ZONE death 420 300 10 0 -30 0 true
SPAWN_ZONE death 420 300 10 0 30 0 true
SPAWN_ZONE death 60 300 10 0 -30 0 true
SPAWN_ZONE death 60 300 10 0 30 0 true
SPAWN_ZONE death 120 120 10 0 -30 0 true
SPAWN_ZONE death 120 120 10 0 30 0 true
SPAWN_ZONE death 120 120 10 0 -30 0 true
SPAWN_ZONE death 120 120 10 0 30 0 true
SPAWN_ZONE death 240 120 10 0 -30 0 true
SPAWN_ZONE death 240 120 10 0 30 0 true
SPAWN_ZONE death 300 120 10 0 -30 0 true
SPAWN_ZONE death 300 120 10 0 30 0 true
SPAWN_ZONE death 360 120 10 0 -30 0 true
SPAWN_ZONE death 360 120 10 0 30 0 true
SPAWN_ZONE death 420 120 10 0 -30 0 true
SPAWN_ZONE death 420 120 10 0 30 0 true
SPAWN_ZONE death 60 120 10 0 -30 0 true
SPAWN_ZONE death 60 120 10 0 30 0 true
SPAWN_ZONE death 120 360 10 0 -30 0 true
SPAWN_ZONE death 120 360 10 0 30 0 true
SPAWN_ZONE death 180 360 10 0 -30 0 true
SPAWN_ZONE death 180 360 10 0 30 0 true
SPAWN_ZONE death 240 360 10 0 -30 0 true
SPAWN_ZONE death 240 360 10 0 30 0 true
SPAWN_ZONE death 300 360 10 0 -30 0 true
SPAWN_ZONE death 300 360 10 0 30 0 true
SPAWN_ZONE death 360 360 10 0 -30 0 true
SPAWN_ZONE death 360 360 10 0 30 0 true
SPAWN_ZONE death 420 360 10 0 -30 0 true
SPAWN_ZONE death 420 360 10 0 30 0 true
SPAWN_ZONE death 60 360 10 0 -30 0 true
SPAWN_ZONE death 60 360 10 0 30 0 true
Stage 1: General Settings for this map
SPAWN_WINGMEN_SIDE 40
Map File Contents
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
    <!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
    <Resource type="aamap" name="moving_mines" version="0.0.1" author="ct" category="wildfort">
        <Map version="2">
            <!-- Map made by ed -->
            <Settings>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 240 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 240 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 180 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 180 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 300 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 300 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 120 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 120 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 120 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 180 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 240 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 300 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 360 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 420 360 10 0 30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 360 10 0 -30 0 true"/>
                <Setting name="DELAY_COMMAND" value="-1 SPAWN_ZONE death 60 360 10 0 30 0 true"/>
            </Settings>
            <World>
                <Field>
                    <Spawn x="255" y="50" xdir="0" ydir="1" />
                    <Spawn x="245" y="450" xdir="0" ydir="-1" />
                    <Wall>
                        <Point x="0" y="0" />
                        <Point x="0" y="500" />
                        <Point x="500" y="500" />
                        <Point x="500" y="0" />
                        <Point x="0" y="0" />
                    </Wall>
                    <Zone effect="fortress">
                        <ShapeCircle radius="40">
                            <Point x="250" y="50" />
                        </ShapeCircle>
                    </Zone>
                    <Zone effect="fortress">
                        <ShapeCircle radius="40">
                            <Point x="250" y="450" />
                        </ShapeCircle>
                    </Zone>
                </Field>
            </World>
        </Map>
    </Resource>

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